BRIGANDINE ABYSS Battle System

BRIGANDINE ABYSS Battle System

Battles in BRIGANDINE ABYSS are turn-based and take place on a hexagonal grid — the HEX simulation tradition of the Brigandine series. You command units of monsters and knights against enemy forces, with the choice to focus down enemy leaders to force a retreat or defeat each unit one by one.

How does combat work in BRIGANDINE ABYSS? Battles are turn-based and take place on a hexagonal grid. You can focus down enemy leaders to force a retreat, or defeat each unit one by one. Strategy is in your hands.

The Hexagonal Grid

Unit Commands

Core Tactics

Common Questions

Are battles turn-based? Yes — all battles are turn-based on a hexagonal grid. Can you force an enemy army to retreat? Yes — focusing down enemy leaders forces a retreat. How many factions can you command? Six in Story Mode, 24 nations in Mission Mode — see the Factions page.